Play, Games, Art, Activism Thoughts Blog


Its hard to nail down exactly what grabs me about making environmental A.R. Games but I think the emphasis on embodiment, on being and moving physically through environments outdoors is a key factor I want to draw out. If games could generate useful, meaningful data (shape matching plus counts on populations and biodiversity of plants and animals) that would also be cool, but only if the player does not feel like a total data collection bot in the process.